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Boole polygon problem

Forum for: Modelling, Texturing, Animation, Composting and the whole general usage of Cinema4D.

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Boole polygon problem

Postby SoniczCWG » Fri Mar 24, 2017 9:26 pm

Hello , i have got 2 extruded text splines converted to polygons , one being half long the other and slightly moved forward the camera (so thats the fatter latter gets cutted into themselves less fat letters). The problem is that at the level of flat side of word at the level of fattest object my desired carved image seems disrupted and some polygons just randomly generate some connected planes and in holes where isnt this issue it is actually "booled" well , can someone help me please ?

attached screenshot https://f1.creativecow.net/11182/11182 , hope its recognizable.
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Re: Boole polygon problem

Postby elisa » Tue Mar 28, 2017 6:08 pm

mmm is not a simple way...
When you use the boole object, all items inside must be perfect, sometimes when you put items into boole object you get a wreck result on the surface or empty hole too...
If you attached here the original spline we can help you.

ps: you must zip the file before upload on the forum and please use the attachment forum system below the message area instead to link pictures outside the forum :)

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Re: Boole polygon problem

Postby SoniczCWG » Wed Mar 29, 2017 8:17 pm

i have already solved it , thanks.
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