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Boole and motext help

Forum for: Modelling, Texturing, Animation, Composting and the whole general usage of Cinema4D.

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Boole and motext help

Postby BEMR » Fri Nov 25, 2016 8:22 am

Screen Shot 2016-11-24 at 11.21.04 PM.png
Here's what I'm trying to do...

I am using motext, on a spline around a ring with a spline effector making the text follow the circular spline.

Got that far and hit a road block as I can't figure out how to then take the text and use a boole to subtract the text from the ring.

I have attached a screenshot of how I have everything set up thus far. Thank you everyone.
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Re: Boole and motext help

Postby maruzzella » Fri Nov 25, 2016 9:36 am

Right click on the motext and select "current state to object"

on the "create" menu select: modelling > boole

under the boole put , the tube first and second the object created on the first step (ex-motext)
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Re: Boole and motext help

Postby visualtricks » Fri Nov 25, 2016 12:49 pm

Hi, I think you will have far better luck using just splines and extrudeNURBS, especially if you have to animate it.
Schermata 2016-11-25 alle 11.47.53.jpg
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