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exploding object
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 Post subject: exploding object
PostPosted: Fri Jan 15, 2010 7:09 pm 
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Joined: Fri Dec 11, 2009 1:14 pm
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Hello, when I make editable primitive objects (es. the cylinder), often some faces are disconnected, there is a command to reconnect faces?

Thanks a lot


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exploding object
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 Post subject: Re: exploding object
PostPosted: Fri Jan 15, 2010 11:38 pm 
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Yes, the Optimize function, run it to get rid of unused points and disconnected poligons.

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exploding object
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 Post subject: Re: exploding object
PostPosted: Sat Jan 16, 2010 9:29 am 
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Thanks Visual, thanks a lot! I tried it and work fine!


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