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exploding object
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synapsys
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Post subject: exploding object Posted: Fri Jan 15, 2010 7:09 pm |
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Joined: Fri Dec 11, 2009 1:14 pm Posts: 14
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Hello, when I make editable primitive objects (es. the cylinder), often some faces are disconnected, there is a command to reconnect faces?
Thanks a lot
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exploding object
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visualtricks
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Post subject: Re: exploding object Posted: Fri Jan 15, 2010 11:38 pm |
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| Moderatore |
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Joined: Thu Sep 23, 2004 5:13 pm Posts: 1392 Location: Pistoia
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Yes, the Optimize function, run it to get rid of unused points and disconnected poligons.
_________________
 ๏_www.visualtricks.it_๏ .:: In another way, from another point of view ::. .:: COMPUTER SAYS NO ::. ↪ Ken Leeeee ↩
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exploding object
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synapsys
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Post subject: Re: exploding object Posted: Sat Jan 16, 2010 9:29 am |
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Joined: Fri Dec 11, 2009 1:14 pm Posts: 14
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Thanks Visual, thanks a lot! I tried it and work fine!
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