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Balls are for lilfe, not just for xmas
Inviato: gio set 02, 2010 2:34 am
da mikeb
I have a basic emitter producing mograph particles that are affected by modynamics, and it works great till i place it in a metaball object.
Then the particles follow only they're basic path, no dynamics. Even if i bake the dynamic animation..
Help?
Re: Balls are for lilfe, not just for xmas
Inviato: gio set 02, 2010 6:56 pm
da mikeb
Should I take it that this is only happening to me then?
Re: Balls are for lilfe, not just for xmas
Inviato: gio set 02, 2010 8:06 pm
da visualtricks
hi mikeb,
its a little hard to recreate the conditions in your scene to make some test. Maybe you can get more answers if you post the scene or a simplified version of it.
cheers
Re: Balls are for lilfe, not just for xmas
Inviato: ven set 03, 2010 2:14 am
da mikeb
No problem..
Re: Balls are for lilfe, not just for xmas
Inviato: lun set 06, 2010 7:36 pm
da visualtricks
uhm.. as first advice, don't use a cloner object but a Fracture object instead, its more manageable. For the metaball question, i think as both metaballs and modynamics are generated/calculated at render time, you cant't use them togheter (metaballs will be generated unaware of modynamics clones positions). Why don't you use ThinkingParticles dynamics ? the will almost do the job
Re: Balls are for lilfe, not just for xmas
Inviato: mer gen 22, 2014 2:11 pm
da chocolate7
Its a little hard to recreate the conditions in your scene to make some test. Maybe you can get more answers if you post the scene or a simplified version of it.