Dynamics/Cloners/attractors?
Inviato: sab dic 06, 2014 11:57 pm
Hi Guys,
I'm trying to drop a load of tennis balls that bounce and then bounce back forming a logo.
I have a cloner with the object set to the shape of the logo and the texture of the logo on a camera map. The Dynamics will bounce the balls but I can't figure out how to get them to bounce back into the shape of the logo (logo is a bit of an egg shape. I've tried an attractor but it doesn't give me what I want exactly with the balls forming in a nice shape to still make out the logo (how it looks like within the cloner before any dynamics happen)
I originally also had an emitter spitting out the balls within a static mesh of the logo but they wanted the balls to bounce first and then form the logo.
Any idea's how I can get this look, would be much appreciated. Thanks!
I'm trying to drop a load of tennis balls that bounce and then bounce back forming a logo.
I have a cloner with the object set to the shape of the logo and the texture of the logo on a camera map. The Dynamics will bounce the balls but I can't figure out how to get them to bounce back into the shape of the logo (logo is a bit of an egg shape. I've tried an attractor but it doesn't give me what I want exactly with the balls forming in a nice shape to still make out the logo (how it looks like within the cloner before any dynamics happen)
I originally also had an emitter spitting out the balls within a static mesh of the logo but they wanted the balls to bounce first and then form the logo.
Any idea's how I can get this look, would be much appreciated. Thanks!