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Cloudy with a chance of polygons

Forum for: Modelling, Texturing, Animation, Composting and the whole general usage of Cinema4D.

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Cloudy with a chance of polygons

Messaggioda mikeb » gio set 27, 2012 12:46 pm

So a friend of mine makes 3d scans of buildings inside and out. The clip below is a point cloud render (so no polygons at all).

The reason why it appears to have density is that there are over 670 million points in the cloud!


My question is, can these point clouds be rasterised into polygons?
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Re: Cloudy with a chance of polygons

Messaggioda visualtricks » gio set 27, 2012 1:29 pm

Wow.. that's a huge work ! I don't think there are any chances to get polygons out of point cloud inside cinema (at least, not a solid mesh to work with, and surely not easily), probably there are more specific softwares for that job. You can give this program a try: http://meshlab.sourceforge.net/
Would love to see what you can get.
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Re: Cloudy with a chance of polygons

Messaggioda occultcg » lun ott 15, 2012 2:59 pm

Hm, interesting. :)
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Iscritto il: gio ago 12, 2010 10:08 am

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