All the details were starting to tire me out so i thought I'd set up the proper lighting. This of course started with the environment. I've added a basic sea (just bump map so far) and an hdri light dome. It took some fiddling to get it looking right (as i was happy with the old set-up).
This has added about 30% to the render time, not so bad considering the better shadows and all the detail it's brought out.
Next up more details and i think I'll change the perceptive of the camera..
The model and still render looks great, very inspiring. I wonder if you might be able to post the final animation?
I too have been asked to animate some ships like this (I highly doubt its the same job dont worry)
I am most interested in the water (animated) and the sails cloth sim. There is really nothing on cineversity about cloth for sails so I guess its up to trial and error.
During the school holidays i took my kids to an old ship museum and went on a big boat. I took loads of photos and will be coming back to the details of the ship soon..
Blewis- i will be posting wips through-out. For the moment i'm focusing on ships and water, and generally not up too close. Hence i have faked the sails so far, though i have a new fake sail i'll be showing you in the next few days.
So i've been very busy, i now know what era ship i need and so have started a new one.. I was able to bring lots over from the last one and even bent some of the hull into it's new shape.
I always like to work on several things at once to turn to in head banging moments. I have been working on my ocean. In my research i stumbled on this clip made by Ederer on vimeo.. http://vimeo.com/12158832
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