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slice it plugin messes up polygons [closed]

Forum for: Questions about C4Dzone plugins. Post here questions or technical support.

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slice it plugin messes up polygons [closed]

Messaggioda illd » gio ago 14, 2014 10:29 am

Hi Forum,



I just bought Slice it Plugin to cut my geometry into single parts, but my test and the resulting Polygons are messed up.

Actually I want to split the geometry so that it equals to about 250 pages which contain the Uv´d texture of the original facetexture.



Here is a Link to the Project: https://dl.dropboxusercontent.com/u/335 ... 0it_01.zip

Any Ideas how I can achieve a clean result?

Bildschirmfoto 2014-08-13 um 5.49.48 PM.jpg
Before Slice it.

Bildschirmfoto 2014-08-13 um 5.49.36 PM.jpg
After Slice It.
illd
 
Messaggi: 1
Iscritto il: mer ago 13, 2014 3:16 pm

Re: slice it plugin messes up polygons

Messaggioda cappellaiomatto » gio ago 14, 2014 12:54 pm

Hi illd

I'm doing some test

I will reply you later when I understand what is wrong
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cappellaiomatto
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Messaggi: 1423
Iscritto il: lun mag 07, 2012 5:12 pm

Re: slice it plugin messes up polygons

Messaggioda cappellaiomatto » gio ago 14, 2014 1:22 pm

The problem is that your mesh is open and the algorithm has got trouble to cut it like a paper sheet and make some irregularities

close it like a cube and plugin works like a charm

try and let me know
Allegati
2.jpg
1.jpg
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cappellaiomatto
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Messaggi: 1423
Iscritto il: lun mag 07, 2012 5:12 pm


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