
Slice it up Messes up phong [closed]
Moderatori: Arkimed, natas, visualtricks, cappellaiomatto
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- Messaggi: 1
- Iscritto il: gio ago 14, 2014 7:19 pm
Slice it up Messes up phong [closed]

- cappellaiomatto
- Moderatore
- Messaggi: 1580
- Iscritto il: lun mag 07, 2012 5:12 pm
Re: Slice it up Messes up phong
Hi the phong cannot be the same of the original object because the geometry are different and you will obtain many objects from the original.
Avoid this behaviour is very simple with display tag
I suppose you want to animate the sliced objects with dynamics or by hand.
Leave them hide until you apply the cut or hit of the original object.
When the animation starts, at this frame hide the original object and show the the sliced objects
If you need assistance explain me your animation and I help you
Avoid this behaviour is very simple with display tag
I suppose you want to animate the sliced objects with dynamics or by hand.
Leave them hide until you apply the cut or hit of the original object.
When the animation starts, at this frame hide the original object and show the the sliced objects
If you need assistance explain me your animation and I help you

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