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BrickGen and polygon groups

Forum for: Questions about C4Dzone plugins. Post here questions or technical support.

Moderatori: natas, Arkimed, visualtricks, cappellaiomatto

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BrickGen and polygon groups

Messaggioda maddog_uk_69 » ven gen 02, 2015 10:15 pm

I've made something with the BrickGen plugin and made it editable [Press 'C'] and now I want to break it up using the MoGraph Fracture object. However, I can't stop the studs and block body of each brick being treated separately:
http://imgur.com/nLgdDPy

Is there anyway to create the bricks without polygon groups?
maddog_uk_69
 
Messaggi: 2
Iscritto il: lun nov 03, 2014 1:33 pm

Re: BrickGen and polygon groups

Messaggioda cappellaiomatto » ven gen 02, 2015 11:05 pm

Hi
I'm sorry but I can't help you. We choose this kind of polygon structure because it's more light than a single polygon
May be you can try to modify the structure with boolean operator but I'm not sure if you solve
Avatar utente
cappellaiomatto
Moderatore
 
Messaggi: 1411
Iscritto il: lun mag 07, 2012 5:12 pm

Re: BrickGen and polygon groups

Messaggioda maddog_uk_69 » sab gen 03, 2015 2:12 am

It's ok, the trick was putting the bricks directly under the Fracture object, not within a group, then using 'Straight' mode on the Fracture object worked on each whole brick only :)
maddog_uk_69
 
Messaggi: 2
Iscritto il: lun nov 03, 2014 1:33 pm


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