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PowerCloner - Prevent Clones Overlap

Forum for: Questions about C4Dzone plugins. Post here questions or technical support.

Moderatori: natas, Arkimed, visualtricks, cappellaiomatto

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PowerCloner - Prevent Clones Overlap

Messaggioda digitecture » dom gen 25, 2015 3:45 am

PowerCloner provides different concept to controlling clones. Is there way to have clones pack but respect their boundaries with respect to other clones to prevent overlap?

Thanks
digitecture
 
Messaggi: 3
Iscritto il: sab gen 24, 2015 9:53 pm

Re: PowerCloner - Prevent Clones Overlap

Messaggioda cappellaiomatto » dom gen 25, 2015 11:29 am

Hi
sorry but I don't understand your request, can you explain it better?
Post a screen shot or something else that can help me to understand your needs
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cappellaiomatto
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Messaggi: 1423
Iscritto il: lun mag 07, 2012 5:12 pm

Re: PowerCloner - Prevent Clones Overlap

Messaggioda digitecture » gio gen 29, 2015 2:45 am

cappellaiomatto ha scritto:Hi
sorry but I don't understand your request, can you explain it better?
Post a screen shot or something else that can help me to understand your needs


Hi, I would like to request two things:
Push clones together as tightly as possible without overlap irregardless of rays destination object shape (flat, curved, etc).
Immagine

Possibility to produce ray subdivision to place smaller copies of clones to fill in areas between larger clones.
Immagine
digitecture
 
Messaggi: 3
Iscritto il: sab gen 24, 2015 9:53 pm

Re: PowerCloner - Prevent Clones Overlap

Messaggioda cappellaiomatto » gio gen 29, 2015 10:41 am

OK
thanks for explanation.

I'm sorry but I cannot help you integrating your requests within the plugin due to the complexity of the shape margin calculation that need to be performed in realtime many times for second..... pfiu

But

You can do what you need using a polygon projector and aligning each face normal to the zone where you want to cast a ray like in the example

The polygon can have disconnected faces and can project exactly what you want, of course you need to edit the polygon faces direction by hand

My advice is to use a standard ray projector to fill the surface as much better you can do and than fill the empty space with a custom polygon projector

Hope this help

Feel free to write me if you need assistance

:)
Allegati
1.jpg
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cappellaiomatto
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Messaggi: 1423
Iscritto il: lun mag 07, 2012 5:12 pm

Re: PowerCloner - Prevent Clones Overlap

Messaggioda digitecture » gio gen 29, 2015 3:04 pm

Thank you, I appreciate your explanation for work around. I tried to use dynamics with the plugin to push apart clones that overlapped each when too close to each other but this did not work so well. I think I used an exact copy of the object as a custom polygon projector and this worked in an interesting manner. If you have more ideas on exploring 'packing' clones or ray subdivision testing, then consider my participation in this effort. Is it possible to allow for a python code projector or something else as a custom scripting component to generate proxy polygon subdivision?

Thank you,
digitecture
 
Messaggi: 3
Iscritto il: sab gen 24, 2015 9:53 pm

Re: PowerCloner - Prevent Clones Overlap

Messaggioda cappellaiomatto » gio gen 29, 2015 7:49 pm

digitecture ha scritto:Is it possible to allow for a python code projector or something else as a custom scripting component to generate proxy polygon subdivision?


Help me to understand this request now, what do you mean with proxy polygon subdivision?
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cappellaiomatto
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Messaggi: 1423
Iscritto il: lun mag 07, 2012 5:12 pm


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