Reduce part of a mesh, from all mesh on a single object
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- Messaggi: 19
- Iscritto il: lun lug 27, 2020 6:28 pm
Reduce part of a mesh, from all mesh on a single object
.
*on a single object… *
how reduce polygons just part of a mesh,
from all mesh on this single object
?
it is posible ?
how to do it plese…
thanks and bless !!!
.
- masterzone
- Site Admin
- Messaggi: 10369
- Iscritto il: ven set 17, 2004 5:34 pm
- Località: Verona
Re: Reduce part of a mesh, from all mesh on a single object
From Cinema4D Help:
Density Map
Density Scale[25..400%]
A Vertex Map can be placed into a Density Map. For example, apply painting with 100% weighting where you want to produce a very tightly-woven mesh (e.g., set Density Scale to 200% to produce double mesh density at a particular location). If the painted regions should have a lower resolution, set Density Scale to 50%, for example.
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