How to Add IK Corrections on Top of an Animation?
Inviato: gio mar 21, 2024 4:36 am
I have a rig that I made from scratch (not using C4D built-in rig), and I made a character definition for it and made it reference an animation. It's working fine. Now I want to add IK handles to correct some of the movements while maintaining the animation.
I know this can be done using the C4D Mixamo built-in rig like in the video below (07:37). But how do I do it with a normal rig?
https://youtu.be/PHWA3BmujaI?list=PLymf ... 8626&t=456
Thanks
I know this can be done using the C4D Mixamo built-in rig like in the video below (07:37). But how do I do it with a normal rig?
https://youtu.be/PHWA3BmujaI?list=PLymf ... 8626&t=456
Thanks