Search found 14 matches
- Mon Jun 26, 2023 5:13 pm
- Forum: CINEMA 4D
- Topic: Modelling issue, sweep settings
- Replies: 2
- Views: 3550
Re: Modelling issue, sweep settings
Thanks for replying, but that was one of the settings i dismissed because:
1- it messed up the bottom and i wanted to see if could achieve it without resorting to a boole
2- it makes it lose the crease i liked in the pointless version
1- it messed up the bottom and i wanted to see if could achieve it without resorting to a boole
2- it makes it lose the crease i liked in the pointless version
- Mon Jun 26, 2023 6:43 am
- Forum: CINEMA 4D
- Topic: Modelling issue, sweep settings
- Replies: 2
- Views: 3550
Modelling issue, sweep settings
Hi, i'm making a 3d version of a logo and i'm going for a round metal style. this is the 2D logo: logobw.png my plan was to use sweeps, so i plotted lines in the middle of the original ones and created this shape using these settings: shape.png sweep settings.png this result is pretty much the one i...
- Wed Feb 17, 2021 5:45 pm
- Forum: CINEMA 4D
- Topic: Snap Question
- Replies: 2
- Views: 4123
Re: Snap Question
ok, i imagined i was asking something impossible, but i wanted to check. i'll see if there is a mathematical way to solve this as neatly as possible. maybe i'll just use character rigging, i could end up with something better that i envisioned first.
Tante grazie!
Tante grazie!
- Wed Feb 17, 2021 5:15 pm
- Forum: CINEMA 4D
- Topic: Snap Question
- Replies: 2
- Views: 4123
Snap Question
Hi, so far i know that if snapping is activated and the move tool is selected, when i click on an empty space, I can have the selected object stuck to the cursor by its axis, ready to be dropped to a snap, like a vertex or an edge. that way, if I align its axis to a vertex, i can align an object to ...
- Wed Oct 14, 2020 12:22 am
- Forum: CINEMA 4D
- Topic: Python - Feed text into Motext
- Replies: 2
- Views: 2994
Python - Feed text into Motext
Hi, I need to have a Motext cycle a list of words, kind of like keyframing the "text" box, but in a more code-y way, so i can tinker with the timings with just a little code edit, instead of dealing with the dope sheet, which can be a little cumbersome. I thought there might be a neat pyth...
- Tue Apr 30, 2019 11:14 pm
- Forum: CINEMA 4D
- Topic: camera following object issue
- Replies: 2
- Views: 4260
Re: camera following object issue
well i found the tag on the camera was conflicting with the tag on the cube
- Tue Apr 30, 2019 9:07 pm
- Forum: CINEMA 4D
- Topic: camera following object issue
- Replies: 2
- Views: 4260
camera following object issue
hi, i'm trying to make a camera "free fall" First i tried sticking a simulation tag to the camera, but it didn't work, so i stuck the tag to an object (in this case a cube), and then used xpresso to make the camera's position match the cube's position. that worked, until i tried to add a f...
- Thu Apr 25, 2019 12:41 am
- Forum: CINEMA 4D
- Topic: make objects collide in editor
- Replies: 1
- Views: 3013
make objects collide in editor
i think this might be a really basic thing, but i can't come up with the search terms for it, or even if is a thing. is there a way to have objects collide each other while editing, like, if i'm moving an object and try to move it through another one, it would just "press" against it, as i...
- Mon Apr 01, 2019 9:51 pm
- Forum: CINEMA 4D
- Topic: python or coffee script
- Replies: 1
- Views: 2994
python or coffee script
HI, i'm trying to write a script that changes an object's visibility depending on which frame the animation is on, so i thought i may use a scripting tag attached to each object, and rename each object to the frame they should turn on and use a higher/equal comparison between the object name and the...
- Thu Mar 28, 2019 1:09 am
- Forum: CINEMA 4D
- Topic: i need some help with xpresso (how to make something like an array)
- Replies: 5
- Views: 3881
Re: i need some help with xpresso (how to make something like an array)
lol i'm talking about several different objects, not clones of the same object. i do know how to use the cloner
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