Search found 8 matches
- Wed Nov 21, 2018 5:34 pm
 - Forum: C4DZONE PLUGINS SUPPORT
 - Topic: Easy hedg&Ivy,grass painter regestration fail
 - Replies: 3
 - Views: 9771
 
Re: Easy hedg&Ivy,grass painter regestration fail
Write to Matteo. I just heard him for some other tips, the C4Dzone staff is very responsive!
					- Mon Nov 19, 2018 3:12 pm
 - Forum: CINEMA 4D
 - Topic: Cinema 4D Lite good enough for technical modeling
 - Replies: 2
 - Views: 2673
 
Re: Cinema 4D Lite good enough for technical modeling
The LITE version is ony a DEMO for AfterEffects users...
					- Thu Oct 11, 2018 10:51 am
 - Forum: CINEMA 4D
 - Topic: network nodes
 - Replies: 5
 - Views: 4788
 
Re: network nodes
Try this tutorial, maybe help you: https://www.youtube.com/watch?v=QbAN4Aj3izE
					- Fri Oct 05, 2018 11:55 am
 - Forum: CINEMA 4D
 - Topic: ghost timeline frames
 - Replies: 2
 - Views: 2631
 
ghost timeline frames
I'm working on a keyframes animation with a lot of keys. You know that cinema4D clone on top of the hierarchy the keys of the animated object and it drive me crazy. Do you know if there is a filter for turning off this feature? 
					- Wed Oct 03, 2018 9:03 am
 - Forum: CINEMA 4D
 - Topic: Clear unused texture tags
 - Replies: 2
 - Views: 1948
 
Clear unused texture tags
Do you know if there is a command to clear unused texture tags?  
					- Fri Sep 28, 2018 10:10 am
 - Forum: CINEMA 4D
 - Topic: What's Takes?
 - Replies: 1
 - Views: 2116
 
What's Takes?
Hi community, surfing on the web I noticed something article about Takes system. I tried to learn about it but I don't know how it works...do you have any tutorials or tips? 
					- Fri Sep 21, 2018 5:24 pm
 - Forum: CINEMA 4D
 - Topic: Cinema4D r20
 - Replies: 5
 - Views: 3416
 
Re: Cinema4D r20
I'm exited for multi instances but I don't know how it works  
					- Fri Sep 21, 2018 5:22 pm
 - Forum: CINEMA 4D
 - Topic: multi instances
 - Replies: 2
 - Views: 2033
 
multi instances
newbie here 
 I'm running R20, I seen some video about multi istances... How does it works  
  
					


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