Search found 3 matches
- Tue Jul 21, 2020 1:41 pm
- Forum: CINEMA 4D
- Topic: Objects change position when Exporting to FBX
- Replies: 4
- Views: 5171
Re: Objects change position when Exporting to FBX
Thanks! I guess I'm going to have to bake the mograph hierarchy using XPresso before exporting to FBX like this: https://vimeo.com/123392666 https://vimeo.com/97376744 That's fixed it up for now, but I'm still confused. The effector is still visible in the exported animation, so it seems to have bak...
- Tue Jul 21, 2020 8:34 am
- Forum: CINEMA 4D
- Topic: Objects change position when Exporting to FBX
- Replies: 4
- Views: 5171
Re: Objects change position when Exporting to FBX
mmmm maybe something goes wrong during the FBX export. Did you have animations into the scene? Remember that there are some instruments as Fracture, or Mograph that aren't compatible with FBX or similar export as OBJ and some coordinates will be reset... :roll: Hi, thank you! Yes, the animated obje...
- Mon Jul 20, 2020 6:03 am
- Forum: CINEMA 4D
- Topic: Objects change position when Exporting to FBX
- Replies: 4
- Views: 5171
Objects change position when Exporting to FBX
Hi! New to the forum and just learning c4d, coming from Blender :) I'm having an issue when exporting my files to FBX My scene seems simple enough, just a lot of shapes that move and rotate, under a Mograph fracture with a random effector applied to it. However, when I export this to FBX some of the...
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