Search found 18 matches

by Philipp
Mon Sep 24, 2018 9:15 am
Forum: CINEMA 4D
Topic: Physical render again
Replies: 4
Views: 1689

Re: Physical render again

thanks :)
by Philipp
Mon Sep 24, 2018 9:13 am
Forum: CINEMA 4D
Topic: Cinema4D r20
Replies: 5
Views: 2036

Re: Cinema4D r20

Take a look to my replay about your new topic :)
by Philipp
Mon Sep 24, 2018 9:13 am
Forum: CINEMA 4D
Topic: multi instances
Replies: 2
Views: 1417

Re: multi instances

Hello J, Multi Instance object is the same of Instance on r19 but now you can choose if you need a simple instance or a multi. MI (multi Instance) can be used with matrix object, TP and on. Use mograph clone to manage MI generation by choose it on drop down menu. MI generate more instance internally...
by Philipp
Fri Sep 21, 2018 12:01 pm
Forum: CINEMA 4D
Topic: Physical render again
Replies: 4
Views: 1689

Physical render again

I don't like physical render, you know, is very slowly compared with other rendering engine and Pro Render seems to be weird and slowly as well.
What do you think about? there are many rendering engine on the market. :?
by Philipp
Wed Sep 19, 2018 5:37 pm
Forum: CINEMA 4D
Topic: Noise with Physical Render
Replies: 2
Views: 1126

Re: Noise with Physical Render

:o :o :o :o :oops: :oops: :oops:

Thank you!!!
by Philipp
Tue Sep 18, 2018 8:48 am
Forum: CINEMA 4D
Topic: Noise with Physical Render
Replies: 2
Views: 1126

Noise with Physical Render

Sometimes when I'm using Physical based rendering engine I get a lot of noise, I'm working on some parameters to make render more clean but I don't understand al physical parameters on render settings.
Thanks for your help :oops:
by Philipp
Mon Sep 17, 2018 8:52 am
Forum: CINEMA 4D
Topic: Cinema4D r20
Replies: 5
Views: 2036

Re: Cinema4D r20

Started using r20 yesterday, for me all is fine. Pay attention for some plugin incompatibility, check on their site for total r20 support :x
by Philipp
Fri Sep 14, 2018 12:00 pm
Forum: CINEMA 4D
Topic: Unwanted points
Replies: 1
Views: 831

Re: Unwanted points

You can do it in a very simple way. Go to Mesh menu and hit optimize under commands and all unused points will gone :)

ps: very interesting site here... :x