Search found 18 matches
- Mon Sep 24, 2018 9:15 am
- Forum: CINEMA 4D
- Topic: Physical render again
- Replies: 4
- Views: 1689
Re: Physical render again
thanks
- Mon Sep 24, 2018 9:13 am
- Forum: CINEMA 4D
- Topic: Cinema4D r20
- Replies: 5
- Views: 2036
Re: Cinema4D r20
Take a look to my replay about your new topic
- Mon Sep 24, 2018 9:13 am
- Forum: CINEMA 4D
- Topic: multi instances
- Replies: 2
- Views: 1417
Re: multi instances
Hello J, Multi Instance object is the same of Instance on r19 but now you can choose if you need a simple instance or a multi. MI (multi Instance) can be used with matrix object, TP and on. Use mograph clone to manage MI generation by choose it on drop down menu. MI generate more instance internally...
- Fri Sep 21, 2018 12:01 pm
- Forum: CINEMA 4D
- Topic: Physical render again
- Replies: 4
- Views: 1689
Physical render again
I don't like physical render, you know, is very slowly compared with other rendering engine and Pro Render seems to be weird and slowly as well.
What do you think about? there are many rendering engine on the market.
What do you think about? there are many rendering engine on the market.
- Wed Sep 19, 2018 5:37 pm
- Forum: CINEMA 4D
- Topic: Noise with Physical Render
- Replies: 2
- Views: 1126
Re: Noise with Physical Render
Thank you!!!
- Tue Sep 18, 2018 8:48 am
- Forum: CINEMA 4D
- Topic: Noise with Physical Render
- Replies: 2
- Views: 1126
Noise with Physical Render
Sometimes when I'm using Physical based rendering engine I get a lot of noise, I'm working on some parameters to make render more clean but I don't understand al physical parameters on render settings.
Thanks for your help
Thanks for your help
- Mon Sep 17, 2018 8:52 am
- Forum: CINEMA 4D
- Topic: Cinema4D r20
- Replies: 5
- Views: 2036
Re: Cinema4D r20
Started using r20 yesterday, for me all is fine. Pay attention for some plugin incompatibility, check on their site for total r20 support
- Fri Sep 14, 2018 12:00 pm
- Forum: CINEMA 4D
- Topic: Unwanted points
- Replies: 1
- Views: 831
Re: Unwanted points
You can do it in a very simple way. Go to Mesh menu and hit optimize under commands and all unused points will gone
ps: very interesting site here...
ps: very interesting site here...
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