fluids and smoke

Forum for: Modelling, Texturing, Animation, Composting and the whole general usage of Cinema4D.

Moderators: visualtricks, cappellaiomatto, natas, Arkimed

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galaxy3d
Posts: 9
Joined: Wed Sep 12, 2018 10:24 am

fluids and smoke

Post by galaxy3d » Wed Sep 26, 2018 3:42 pm

Dear forum, on my company we are preparing a storyboard for an important client and we need to make smoke Fx and Fluid Fx as part of the pipe line.
I seen Xparticle, RealFlow and some other plugins...
Do you have tips about? ;)

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marniemac
Posts: 10
Joined: Tue Sep 25, 2018 8:44 am

Re: fluids and smoke

Post by marniemac » Thu Sep 27, 2018 8:51 am

I love X-particle from INSYDIUM, on their site there are a lot of tutorials and testimonials and the final results is awesome. RealFlow is another way to do that but I think that RF is a little bit different from XP due to young development. XP is developed by a company that know very well Cinema4D core but XP seems to be a porting and I noticed a lot of crash.
XP is the best for me

Marnie

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Philipp
Posts: 18
Joined: Fri Sep 14, 2018 11:55 am

Re: fluids and smoke

Post by Philipp » Fri Sep 28, 2018 9:14 am

I'm using X-particle too, not sure is the best way to make fluids but I read on FB groups or forums the good integration with C4D instead of RealFlow.

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