Problem whith FBX

Forum for: Modelling, Texturing, Animation, Composting and the whole general usage of Cinema4D.

Moderators: visualtricks, cappellaiomatto, natas, Arkimed

Post Reply
  • Advertising
paulo.ricardo
Posts: 1
Joined: Sat Jan 05, 2019 4:54 am

Problem whith FBX

Post by paulo.ricardo » Sat Jan 05, 2019 6:50 pm

When i export an project to fbx and i open in other software like 3ds max
All bones or anything on the project get renamed Like:

R Finger 01 TO _R_Finger_01

I Dont want these underlines when export, how to avoid it?

User avatar
masterzone
Site Admin
Posts: 8682
Joined: Fri Sep 17, 2004 5:34 pm
Location: Verona

Re: Problem whith FBX

Post by masterzone » Sat Jan 05, 2019 9:10 pm

I don’t know if you can change this behavior due to an internal export.
I think is a rule from FBX name convention.
If you hit export to fbx I don’t see noting about and unfortunately you can’t do anything about :(

  • Advertising
Post Reply