Page 1 of 1

Polygon Mesh Artifacts fix C4D

Posted: Sun Jul 07, 2019 5:04 pm
by Mayyar
Hi

Is there any way to make this looks smooth? I'm pretty new to C4D and I tried to smooth it, Subdivide surface, and changing the Phong angle but it seems to make it worse

Preview.jpg
Preview.jpg (544.48 KiB) Viewed 790 times

Thanks :)

Re: Polygon Mesh Artifacts fix C4D

Posted: Mon Jul 08, 2019 8:48 am
by masterzone
Hi! this happen due to a mesh topology of the object (Marvelous designer right?). This kind of artefacts are made by distorted triangles or quadrangles and can be bypassed using the Subdivision Surfaces that smooth and curve all polygons of the object. The Phong tag works around 70-80 degree but if you go more than 90 degrees the objects doesn't looks better than before so you can put it back to 45 or 80 degree.
Try to change the topology on Marvelous or from the software used for make it by using the quadrangles techniques because the object looks better into the subdivision surfaces :)

Re: Polygon Mesh Artifacts fix C4D

Posted: Tue Jul 09, 2019 1:05 pm
by Mayyar
@masterzone Thank you soooooooooo much for your help clarifying the issue. I really appreciate it. It works perfectly now ;)

Re: Polygon Mesh Artifacts fix C4D

Posted: Wed Jul 10, 2019 11:32 am
by masterzone
Thanks you too for being here :)