Texture and material on OBJ sequences 2.0

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Luzstudio
Posts: 1
Joined: Tue Aug 25, 2015 4:31 am

Texture and material on OBJ sequences 2.0

Post by Luzstudio » Tue Aug 25, 2015 5:56 am

Hi,

If i import an obj model in C4D , then create a material, load texture to it, it maps fine.

But when i use ObjSequenceImporter 2.0, to create an animation with all my .obj my , either single frame or animated texture it does not map at all, it just become all brown or black.
If i change the mapping to flat i can recognize the picture, but it is not mapped to the object.

Here's some screenshots;
http://imgur.com/BhJ18U4,9PlmYX3

Any thought? objsequences 2.0 seems great , but i need it to be able to map textures properly.

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cappellaiomatto
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Posts: 1430
Joined: Mon May 07, 2012 5:12 pm
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Re: Texture and material on OBJ sequences 2.0

Post by cappellaiomatto » Tue Aug 25, 2015 7:55 am

Hi
I'm sorry but Obj Sequence Importer doesn't import UVW and material information as we wrote on its product sheet

Best regards
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MrSky
Posts: 1
Joined: Fri Jun 24, 2016 8:12 am

Re: Texture and material on OBJ sequences 2.0

Post by MrSky » Wed Jun 29, 2016 4:23 am

Hello, did anyone ever find any workarounds for this? Or possibly another program that imports the uvw data?

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