Voronoi Optimize and Close Glitch

Forum for: Modelling, Texturing, Animation, Composting and the whole general usage of Cinema4D.

Moderators: Arkimed, natas, visualtricks, cappellaiomatto

Post Reply
  • Advertising
carel.sánchez
Posts: 1
Joined: Sun Apr 07, 2019 4:27 pm

Voronoi Optimize and Close Glitch

Post by carel.sánchez »

Hello everyone!



I'm asking you how to avoid a glitch that is happening to me with "Optimizing and Closing holes option". This is the problem:

Image

I'm trying to make a 3D animation where a model has to appear in pieces like cubes. So:

Image

I used Voronoi Fracture and a Matrix to make those cubes. However, when I hit the "Optimize and Close holes" mark to make solid objects:

Image

Comes out that the "D" part of the object makes weird things.

The model is one whole object with a T and a D united with a cube that is behind and connecting those letters. 

¿How can I avoid this problem? Thanks
:(
User avatar
masterzone
Site Admin
Posts: 10352
Joined: Fri Sep 17, 2004 5:34 pm
Location: Verona

Re: Voronoi Optimize and Close Glitch

Post by masterzone »

mmmm maybe you have some issue on the 3D model you are fracturing. Are you sure about polygons intersections os something else? could you try to zip and upload here the model by using the full editor and preview forum system?
  • Advertising
Post Reply