what i’d like to do is something similar, but i can’t find a way to achieve it. i want to rotate an object, but instead of using the rotation orb, i’d like to grab it by a vertex so i can snap it somewhere else while using the axis i had set before
TL;DR: I want to rotate the green object so the vertex marked with red snaps to the vertex marked with green on the red object:
do i even make sense? i tried rotating it as is using the orb but it won’t snap.
https://www.c4dzone.com/en/blog/tutoria ... ts-748.htm