About Poly breaker
Moderators: Arkimed, natas, visualtricks, cappellaiomatto
-
- Advertising
About Poly breaker
I have a huge amount of projects that I would need to create this kind of pathways and I was thinking in a fast way to make it so I came across with poly breaker and I´m wondering if this could do the job, having a sweeped nurbs object and then make it editable in order to have the pattern, is it possible?
I own the Prime flavor, it is compatible or I would need studio for that? BTW no need for animation or anything just to make the pathways.
Best regards
JC
- Attachments
-
- Creating_Garden_Pathways_1_P1010543.JPG (139.02 KiB) Viewed 1713 times
- cappellaiomatto
- Moderatore
- Posts: 1572
- Joined: Mon May 07, 2012 5:12 pm
Re: About Poly breaker
Hi jc4d, unfortunately the polybreaker is not the right choise for making this kind of meshes.jc4d wrote:Hi all,
I have a huge amount of projects that I would need to create this kind of pathways and I was thinking in a fast way to make it so I came across with poly breaker and I´m wondering if this could do the job, having a sweeped nurbs object and then make it editable in order to have the pattern, is it possible?
You can controll the break regularity but it is impossible to obtain the pattern you need and also you have to separate manually all single pieces.....so it's much better to do it in another ways.
But.....thanks for suggestion......It may become a new plugin in the future
I don't know Prime flavor so I cannot reply to you about this questionjc4d wrote: I own the Prime flavor, it is compatible or I would need studio for that? BTW no need for animation or anything just to make the pathways.
Best regards
JC
PS
Please for the future do not upload image as link url, use our upload system next time, Thanks
- Attachments
-
- polybreaker.jpg (39.85 KiB) Viewed 1712 times
Follow me on Twitter https://twitter.com/matteoc4dzone
Follow me on Vimeo https://vimeo.com/cappellaiomatto
Re: About Poly breaker
cappellaiomatto wrote:Hi jc4d, unfortunately the polybreaker is not the right choise for making this kind of meshes.
Just mind skecthing a littlecappellaiomatto wrote:You can controll the break regularity but it is impossible to obtain the pattern you need and also you have to separate manually all single pieces.....so it's much better to do it in another ways.
The plugin don´t produce each piece as a separate object?
Maybe using normal scale or normal move could create the separation?
Please... and take my money when you release it, a pathways plugincappellaiomatto wrote:But.....thanks for suggestion......It may become a new plugin in the future
I´m tempted to buy it, but if the plugin requires internally some mograph things then I can´t.cappellaiomatto wrote:I don't know Prime flavor so I cannot reply to you about this question
Ok, no problemcappellaiomatto wrote:Please for the future do not upload image as link url, use our upload system next time, Thanks
Cheers
JC
- cappellaiomatto
- Moderatore
- Posts: 1572
- Joined: Mon May 07, 2012 5:12 pm
Re: About Poly breaker
Yes it creates single objects but believe me....you can waste a lot of time doing it with polybreaker....jc4d wrote: Just mind skecthing a little
The plugin don´t produce each piece as a separate object?
Maybe using normal scale or normal move could create the separation?
If I will publish the pathway generator you will be the first to be contact
Bye
Follow me on Twitter https://twitter.com/matteoc4dzone
Follow me on Vimeo https://vimeo.com/cappellaiomatto
Re: About Poly breaker
Thank you so much I really appreciate your honestycappellaiomatto wrote:Yes it creates single objects but believe me....you can waste a lot of time doing it with polybreaker....
Awesomecappellaiomatto wrote:If I will publish the pathway generator you will be the first to be contact
Cheers
JC
-
- Advertising
FOLLOW US