network nodes

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gentib
Posts: 1
Joined: Thu Jul 17, 2008 10:39 am

network nodes

Post by gentib » Thu Oct 11, 2018 10:31 am

Hi

this youtube video is made with c4d

https://www.youtube.com/watch?v=Rb7ZUyAYxlE


I am trying to achive something like this with mograph and my result is far way from that.

any tutorial or trick how to achive something like that.

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masterzone
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Posts: 8146
Joined: Fri Sep 17, 2004 5:34 pm
Location: Verona

Re: network nodes

Post by masterzone » Thu Oct 11, 2018 10:48 am

Hi Gentib! thanks for been here. I think this kind of effect can be made with trace object by linking the preferred object. But I think you can do that with Xparticle o maybe with Thinking Particle.


You can find attached here a 1 minute test where I created a Mograph cloner and another simple cube and dragged into the Tracer Object with Vertex tracer turned off :-((
Attachments
trace.c4d.zip
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jmchristian
Posts: 8
Joined: Fri Sep 21, 2018 5:18 pm

Re: network nodes

Post by jmchristian » Thu Oct 11, 2018 10:51 am

Try this tutorial, maybe help you: https://www.youtube.com/watch?v=QbAN4Aj3izE

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jackkkk2000
Posts: 7
Joined: Fri Sep 14, 2018 11:50 am

Re: network nodes

Post by jackkkk2000 » Thu Oct 11, 2018 10:54 am

This is another way to approach this effect: ancor point to objects with Xpresso:

https://youtu.be/k7b8ujU8zf4

:)

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oddworld
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Joined: Wed Sep 12, 2018 10:27 am

Re: network nodes

Post by oddworld » Thu Oct 11, 2018 10:54 am

Thanks for sharing!

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Philipp
Posts: 16
Joined: Fri Sep 14, 2018 11:55 am

Re: network nodes

Post by Philipp » Thu Oct 11, 2018 10:55 am

The best way is XParticle but I know not all people using it. Maybe Xpresso is the best way but the tracer is a good one

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