To many objects

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Francycinema
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To many objects

Post by Francycinema » Mon Oct 22, 2018 3:02 pm

What is the right way to optimize the scene? what I need to do?

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masterzone
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Re: To many objects

Post by masterzone » Sat Oct 27, 2018 8:48 am

Hi Francy, try to use few objects in your scene, so try to limit the huge numbers on the hierarchy because C4D don't like many object.
Try to optimize by using instances with render distances turned on and if you have many object try to connect them into a only 1 bug object because C4D likes a big object instead of many small objects.
:)

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