Recording character pose

Forum for: Modelling, Texturing, Animation, Composting and the whole general usage of Cinema4D.

Moderators: Arkimed, visualtricks, cappellaiomatto, natas

Post Reply
  • Advertising
flakito
Posts: 7
Joined: Mon Feb 08, 2010 12:05 pm

Recording character pose

Post by flakito » Thu Mar 28, 2019 9:41 am

Hello everyone, I'm just an amateur.

I'd like to make a simple character. Just foward-kinematics with no rigging. Very simple. The goal is not use it in animation but simply place it in various pose for single image rendering.

I wonder if there's a way to "record" the various poses. I mean memorizing somehow the position/rotation of single sub-object of the main character such to be able to return the character in "idle" position and back in various poses.

Thankyou in advance for any suggestion.

User avatar
masterzone
Site Admin
Posts: 8490
Joined: Fri Sep 17, 2004 5:34 pm
Location: Verona

Re: Recording character pose

Post by masterzone » Thu Mar 28, 2019 9:19 pm

Yes you can do it via key frames.

1) move the goal at time 0 with your preferred pose
2) select all joints and hit “add key frames”
3) now you registered all joints with position, scale and rotation
4) move to frame 1
5) move your goal for the second pose
6) select all joints and hit add key frames again

That’s all :)

  • Advertising
Post Reply