I'm trying to combine a bool object. I've converted to object but there is still a folder with all my boolean obects separate. If I convert current selection to object, the edges/points are still separate. In Maya, I just to a combine, but I can't seem to find anything like that. I know there must be a way to do it, but how?
After converted you will get only one object.
If you need to have only one object from Boolean without the option you must “connect and delete” the two elements and call “optimize” command from mesh menu to weld all common points