Forum for: Modelling, Texturing, Animation, Composting and the whole general usage of Cinema4D.
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For the same material I need to use one texture with a UV set on the color channel and a different texture with a different UV set in the alpha channel… how can I do that?
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Dear Milincho, With Cinema4D standard material I can't find anything about UVW selection. Otherwise on Redshift you can assign a node texture to a specific UVW TAG...