hi … good morning: I have a concern
.
*on a single object… *
how reduce polygons just part of a mesh,
from all mesh on this single object
?
it is posible ?
how to do it plese…
thanks and bless !!!
.
You can achieve this kind for poly reduction by using the REMESH deformer from Cinema4D. You can use a vertex map for create a different mesh density based on how you paint the Vertex Map.
From Cinema4D Help:
Density Map
Density Scale[25..400%]
A Vertex Map can be placed into a Density Map. For example, apply painting with 100% weighting where you want to produce a very tightly-woven mesh (e.g., set Density Scale to 200% to produce double mesh density at a particular location). If the painted regions should have a lower resolution, set Density Scale to 50%, for example.
FOLLOW US