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maya to C4D
Posted: Thu Jan 07, 2010 3:25 pm
by frankhill
Hello, what's the best way to move animation, cameras, lights and other thinks from Maya to Cinema4D without problems?
THX
Re: maya to C4D
Posted: Fri Jan 08, 2010 11:53 am
by _kino_
that's no way!!!!!! hahahaha sorrry but they r very different programs and with no interaction...only mesh and texture..but no shading light camera and much more no animation.
If u have to do a animation u have to model evrything with a choise and after use for rendering shading and animate only one programs...
sorry it's so difficult in 3ds in c4d it's impossible....
bye
_kino_
Re: maya to C4D
Posted: Fri Jan 08, 2010 4:14 pm
by frankhill
thanks for replay to me

A question: what do you think about FBX? it will be a solution?
Thankssssss
Re: maya to C4D
Posted: Sat Jan 09, 2010 11:26 am
by _kino_
I read something about in RenderGlobal.org, some people who worked in Maya change for rendering in 3ds...yeah is possible with FBX but only for Autodesk and maibe with OBJ files but I don't think that's so easy !!!!!!!
U can make some tests and put here?
bye
_kino_
Re: maya to C4D
Posted: Sat Jan 16, 2010 8:50 am
by Mrcinema
I men, I think that FBX will be a solution, with it you can import more of geometry, did you tried?
Re: maya to C4D
Posted: Tue Feb 23, 2010 10:40 am
by iMario79
I'll give a try at the Collada format
