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exploding object

Posted: Fri Jan 15, 2010 6:09 pm
by synapsys
Hello, when I make editable primitive objects (es. the cylinder), often some faces are disconnected, there is a command to reconnect faces?

Thanks a lot

Re: exploding object

Posted: Fri Jan 15, 2010 10:38 pm
by visualtricks
Yes, the Optimize function, run it to get rid of unused points and disconnected poligons.

Re: exploding object

Posted: Sat Jan 16, 2010 8:29 am
by synapsys
Thanks Visual, thanks a lot! I tried it and work fine!