# This document will list all known bugs for POP2
# This document is formatted for an automatic process for
# software I havn't invented yet :)

BUG NUMBER:	001
DATE:		23/05/2004
REPORT BY:	3D Crew
VERSION:	2.0 BETA 5
STATUS:		NOT FIXED
VERSION FIXED:	NONE
DESCRIPTION:
Animating Axis of clones will not move cloned objects during playback.


BUG NUMBER:	002
DATE:		23/05/2004
REPORT BY:	Ian Gorse
VERSION:	2.0 BETA 5
STATUS:		NOT FIXED
VERSION FIXED:	NONE
DESCRIPTION:
When using TargetObjects, moving the POP object does not re-target clones. However moving the terrain object re-targets the clones. This could be classed as an feature, may not attempt to fix.


BUG NUMBER:	003
DATE:		23/05/2004
REPORT BY:	3D Crew
VERSION:	2.0 BETA 5
STATUS:		NOT FIXED
VERSION FIXED:	NONE
DESCRIPTION:
On some occasions, moving the terrain object out of a POP object, will not remove the clones


BUG NUMBER:	004
DATE:		24/05/2004
REPORT BY:	Ian Gorse
VERSION:	2.0 BETA 5
STATUS:		NOT FIXED
VERSION FIXED:	NONE
DESCRIPTION:
Making a POP object editable can produce an ugly structure in the Object Manager, if there are more than one input object