La ricerca ha trovato 19 risultati

da mauovernet
dom ago 06, 2023 3:23 am
Forum: CINEMA 4D
Argomento: all points same distance [SPLINELINE]
Risposte: 3
Visite : 1676

Re: all points same distance [SPLINELINE]

hi thanks .... i am making a car racing track .... and i need same distribution, then i use uniform with SWAP TOOL look the next picture .... but please if you have a better way to make race tracks i will apreciatte so much ... here i attach a picture but here is the game where i use those tracks on...
da mauovernet
sab ago 05, 2023 5:49 pm
Forum: CINEMA 4D
Argomento: all points same distance [SPLINELINE]
Risposte: 3
Visite : 1676

all points same distance [SPLINELINE]

hi hellow, good morning:

How to do, that all the points on same SPLINE-LINE,
be at the same distance, distributed with same distance between them?
.
Immagine
da mauovernet
mer lug 12, 2023 11:24 pm
Forum: CINEMA 4D
Argomento: old interface install
Risposte: 4
Visite : 1767

Re: old interface install

wow ..... !!!!
its ok ... thanks a lot .... really thanks.
bless !!!!
da mauovernet
mer lug 12, 2023 3:47 am
Forum: CINEMA 4D
Argomento: old interface install
Risposte: 4
Visite : 1767

Re: old interface install

thanks. for answer ..... but the style, the atmosphere, the appearance... just like it's cinema 23.
In other words, how the appearance of the R25 cinema changed.
put the appearance of the R23 ?
.
.
borrame appearance.jpg
borrame appearance.jpg (144.93 KiB) Visto 1745 volte
da mauovernet
mar lug 11, 2023 1:01 am
Forum: CINEMA 4D
Argomento: old interface install
Risposte: 4
Visite : 1767

old interface install

hello, is it possible to install in the cinema 4D R25,
the style (of the interface) of the cinema R22,
just as it is in the photo please? thank you.
.
.
interface.jpg
interface.jpg (110.24 KiB) Visto 1767 volte
da mauovernet
dom ott 02, 2022 5:25 pm
Forum: CINEMA 4D
Argomento: Reduce part of a mesh, from all mesh on a single object
Risposte: 1
Visite : 1931

Reduce part of a mesh, from all mesh on a single object

hi … good morning: I have a concern . *on a single object… * how reduce polygons just part of a mesh, from all mesh on this single object ? it is posible ? how to do it plese… thanks and bless !!! . https://www.zbrushcentral.com/uploads/default/original/4X/d/5/3/d53691e06a6f3f3b806184aadfa015493f670...
da mauovernet
dom ott 02, 2022 5:22 pm
Forum: CINEMA 4D
Argomento: Something goes wrong with weighting - need a hint!
Risposte: 3
Visite : 1643

Re: Something goes wrong with weighting - need a hint!

try to smooth your weighting
da mauovernet
ven dic 17, 2021 3:18 pm
Forum: CINEMA 4D
Argomento: hide polygones to paint others (c4d v:20)
Risposte: 10
Visite : 4877

Re: hide polygones to paint others (c4d v:20)

wow .... !!!!!
now is working
thansk really really thanks !!!!!!
if i do somenthing for you letme know ....
this is my portfolio
https://www.artstation.com/mauovernet
bless and hug
da mauovernet
gio dic 16, 2021 11:17 pm
Forum: CINEMA 4D
Argomento: hide polygones to paint others (c4d v:20)
Risposte: 10
Visite : 4877

Re: hide polygones to paint others (c4d v:20)

so sorry not working but i still need help please ....
i give you here a short video on youtubbe i mad for you
has sound and exlain like you toldme above but not working.
pleae help.
.
here the video:
https://www.youtube.com/watch?v=InWfF71oBGw
.
da mauovernet
gio dic 16, 2021 10:06 pm
Forum: CINEMA 4D
Argomento: Cinema 4D Xpresso question
Risposte: 4
Visite : 2823

Re: Cinema 4D Xpresso question

JESUS !!!!!!!!! awesome ...
I suppose that when stopping the timeline, it generates a NEW CHARACTER?
..
let me study and i will answer
one more time thanks so much a lot !!!!!
bless and hug ....