La ricerca ha trovato 5 risultati
- dom mar 20, 2016 1:07 pm
- Forum: C4DZONE PLUGINS SUPPORT
- Argomento: Tuile blump to Edge
- Risposte: 1
- Visite : 10823
Tuile blump to Edge
I try to generate tuiles plump to a edge.
But they alway follow thew normal way.
I've seen here a intruduction month ago but do not find it any more.
Can anybody thel me how to solve the problem?
Thanks
- dom mar 20, 2016 8:51 am
- Forum: C4DZONE PLUGINS SUPPORT
- Argomento: Tuilegenrator does not work ???
- Risposte: 3
- Visite : 11691
Re: Tuilegenrator does not work ???
1st reinstall
2nd although "real time update" is activated i have to press "generate mantle"
Solved / closed
- dom mar 20, 2016 8:30 am
- Forum: C4DZONE PLUGINS SUPPORT
- Argomento: Tuilegenrator does not work ???
- Risposte: 3
- Visite : 11691
Re: Tuilegenrator does not work ???
thanks for ansering.
For the test I use a fresh generated Polyone-Objekt, 200x200 cm, 1 face, normal side to up, with no material
Could it be something to do witch licensing?
Where do I have to place the activation code?
Thanks
- sab mar 19, 2016 6:08 pm
- Forum: C4DZONE PLUGINS SUPPORT
- Argomento: Tuilegenrator does not work ???
- Risposte: 3
- Visite : 11691
Tuilegenrator does not work ???
- mer feb 03, 2016 6:59 pm
- Forum: C4DZONE PLUGINS SUPPORT
- Argomento: Grass Painter - fading density
- Risposte: 2
- Visite : 11078
Grass Painter - fading density
just bought me the plugin Grass Painter.
Now I want to generate a Grass witch is fading out with the distanze.
But:
When I paint a withe to black gradient, the whole area is grown with grass.
So: Is there any way to fade out the density?
best regards
Ronny
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