I am wanting to add a moustache & beard to a pre-rigged model I got (Walter Rig V1 - see attached) I can do the modelling side of things no problem but when I go back into animation mode and try make facial / expression changes with the rig (controls) it no longer works! Ive tried baking the object but no joy there either! What am I doing wrong?
If you get a rigged model and you need to apply some props onto the model, you need to deeply go inside the rigging, skinning and more. You can put an object into a joint es. knife in the hand or hat on the head, but if you want to add moustache & beard you need to skin them and assign the vertext weight too.
Only rigid objects can be parental of a joint, other props must be "rigged" and skinned...
Have a nice day
Thanks for the quick reply! Yes Im sorry I just grabbed the image from the web to show the model - but I am using a C4D version of it.
I will give it a try and let you know how I get on!
What kind of rigging experience do you have?