To many objects
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- Francycinema
- Messaggi: 9
- Iscritto il: mer set 12, 2018 10:29 am
To many objects
- masterzone
- Site Admin
- Messaggi: 10362
- Iscritto il: ven set 17, 2004 5:34 pm
- Località: Verona
Re: To many objects
Try to optimize by using instances with render distances turned on and if you have many object try to connect them into a only 1 bug object because C4D likes a big object instead of many small objects.
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