Cloudy with a chance of polygons

Forum for: Modelling, Texturing, Animation, Composting and the whole general usage of Cinema4D.

Moderatori: Arkimed, visualtricks, natas, cappellaiomatto

Rispondi
  • Advertising
Avatar utente
mikeb
Messaggi: 139
Iscritto il: sab gen 02, 2010 12:31 am

Cloudy with a chance of polygons

Messaggio da mikeb » gio set 27, 2012 12:46 pm

So a friend of mine makes 3d scans of buildings inside and out. The clip below is a point cloud render (so no polygons at all).

The reason why it appears to have density is that there are over 670 million points in the cloud!

http://www.youtube.com/watch?v=Ft2lBlMPrYw&sns=em

My question is, can these point clouds be rasterised into polygons?

Avatar utente
visualtricks
Moderatore
Messaggi: 3518
Iscritto il: gio set 23, 2004 5:13 pm
Località: Pistoia
Contatta:

Re: Cloudy with a chance of polygons

Messaggio da visualtricks » gio set 27, 2012 1:29 pm

Wow.. that's a huge work ! I don't think there are any chances to get polygons out of point cloud inside cinema (at least, not a solid mesh to work with, and surely not easily), probably there are more specific softwares for that job. You can give this program a try: http://meshlab.sourceforge.net/
Would love to see what you can get.
Immagine Immagine
๏_www.visualtricks.it_๏ .:: In another way, from another point of view ::. .:: COMPUTER SAYS NO ::. ↪ Ken Leeeee ↩

Avatar utente
occultcg
Messaggi: 75
Iscritto il: gio ago 12, 2010 10:08 am

Re: Cloudy with a chance of polygons

Messaggio da occultcg » lun ott 15, 2012 2:59 pm

Hm, interesting. :)

  • Advertising
Rispondi