Hi, I would like to request two things:cappellaiomatto ha scritto:Hi
sorry but I don't understand your request, can you explain it better?
Post a screen shot or something else that can help me to understand your needs
Push clones together as tightly as possible without overlap irregardless of rays destination object shape (flat, curved, etc).
Possibility to produce ray subdivision to place smaller copies of clones to fill in areas between larger clones.
thanks for explanation.
I'm sorry but I cannot help you integrating your requests within the plugin due to the complexity of the shape margin calculation that need to be performed in realtime many times for second.....
You can do what you need using a polygon projector and aligning each face normal to the zone where you want to cast a ray like in the example
The polygon can have disconnected faces and can project exactly what you want, of course you need to edit the polygon faces direction by hand
My advice is to use a standard ray projector to fill the surface as much better you can do and than fill the empty space with a custom polygon projector
Hope this help
Feel free to write me if you need assistance
Help me to understand this request now, what do you mean with proxy polygon subdivision?digitecture ha scritto:Is it possible to allow for a python code projector or something else as a custom scripting component to generate proxy polygon subdivision?