TuileGenerator

Forum for: Modelling, Texturing, Animation, Composting and the whole general usage of Cinema4D.

Moderatori: Arkimed, natas, visualtricks, cappellaiomatto

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software@thscreative.com
Messaggi: 5
Iscritto il: ven giu 03, 2022 3:30 pm

TuileGenerator

Messaggio da software@thscreative.com »

Will this work on Cinema 4D 2024?
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cappellaiomatto
Moderatore
Messaggi: 1578
Iscritto il: lun mag 07, 2012 5:12 pm

Re: TuileGenerator

Messaggio da cappellaiomatto »

Hi, I haven't yet tested the plugin with 2024 version, but I'm pretty sure it will work without problem, I read the changelog and I didn't see something that can cause problem with our plugin.
In any case if you will have some trouble please report it to me at matteo @ c4dzone.com, I will fix it of course
software@thscreative.com
Messaggi: 5
Iscritto il: ven giu 03, 2022 3:30 pm

Re: TuileGenerator

Messaggio da software@thscreative.com »

Thank you! I haven't bought this plug in yet ,but it would be good to know it does work in 2024. Only have Floor generator at the moment. This looks like what I need for roofs. I had only seen videos posted from many years ago. One question can this be used for other objects as such as flooring planks and tiles, or using my own custom tiles? Thank for your help!
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cappellaiomatto
Moderatore
Messaggi: 1578
Iscritto il: lun mag 07, 2012 5:12 pm

Re: TuileGenerator

Messaggio da cappellaiomatto »

Hi
I can confirm that tuilegenerator works correctly on 2024.

With Tuilegenerator you can use your custom tiles, you have to make them following some rules described in the attachment, also take a look at the video.

hope this can help you.

In any case feel free to write me for more information.

https://www.youtube.com/watch?v=duK5mT3POG0
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tuilegeneratorguides.zip
(4.62 MiB) Scaricato 233 volte
software@thscreative.com
Messaggi: 5
Iscritto il: ven giu 03, 2022 3:30 pm

Re: TuileGenerator

Messaggio da software@thscreative.com »

Thank you Cappellaiomatto! I appreciate you checking to see if this works for 2024.
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cappellaiomatto
Moderatore
Messaggi: 1578
Iscritto il: lun mag 07, 2012 5:12 pm

Re: TuileGenerator

Messaggio da cappellaiomatto »

You're welcome, it's a priority for us to keep our plugins alive and safe through c4d updates.
software@thscreative.com
Messaggi: 5
Iscritto il: ven giu 03, 2022 3:30 pm

Re: TuileGenerator

Messaggio da software@thscreative.com »

Hi Cappellaiomatto, Is it possible to update the plug-in to have a few requested features?
After hitting build with a lot of tiles the item has a long string of numbers on the main object name. Would be nice to not to have this showing in the name. (for example) Plane_022525_0-1-2-3-4-5-6-7-8-9-10-11-12-13-14-15-16-17-18-19-20-21-22-23-24-25-26-27-28-29-30-31-32-33-34-35-36-37-38-39-40-41-42-43-44-45-46-47-48-49-50-51-52-53-54-55-56-57-58-59-60-61-62-63-64-65-66-67-68-69-70-71-72-73-74-75-76-77-78-79-80-81-82-83-84-85-86-87-88-89-90-91-92-93-94-95-96-97-98-99.
Would be nice if the Tuile Generator would remember my last preset when I reopen the plug-in. It always goes back to the default. Then I have to re-select my previous Fast setting. Thank you
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cappellaiomatto
Moderatore
Messaggi: 1578
Iscritto il: lun mag 07, 2012 5:12 pm

Re: TuileGenerator

Messaggio da cappellaiomatto »

Hi
the strange name was a "tricky" behaviour to avoid store info on the c4d document and avoid to cause issue with render farm to read and render the file without having installed tuilegenerator.
Also the "settings request" has got the same trouble.....if I will found a solution to keep the plugin installation free for render farm I will integrate this request.
Thanks for your suggestion
software@thscreative.com
Messaggi: 5
Iscritto il: ven giu 03, 2022 3:30 pm

Re: TuileGenerator

Messaggio da software@thscreative.com »

Thank you Cappellaiomatto!
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