I am trying to figure out how I could combine the cloner tool of C4D with an Xparticle simulation ..
A rigged and animated object (cloned 50 times) needs to follow a surface (command in XParticles) and all deploy into a xparticl-ey pretty movement.
Pretty much the particle needs to be the rigged object. projects in thane
Is there a way to do that ? It feels like the solution is right there, but I can't seem to find it yet ! 1 bhk in bhandup
If anyone has an idea, I will be very thankful to hear ! prabhadevi apartment mumbai