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maya to C4D

Inviato: gio gen 07, 2010 3:25 pm
da frankhill
Hello, what's the best way to move animation, cameras, lights and other thinks from Maya to Cinema4D without problems?

THX

Re: maya to C4D

Inviato: ven gen 08, 2010 11:53 am
da _kino_
that's no way!!!!!! hahahaha sorrry but they r very different programs and with no interaction...only mesh and texture..but no shading light camera and much more no animation.

If u have to do a animation u have to model evrything with a choise and after use for rendering shading and animate only one programs...

sorry it's so difficult in 3ds in c4d it's impossible....

bye

_kino_

Re: maya to C4D

Inviato: ven gen 08, 2010 4:14 pm
da frankhill
thanks for replay to me :P
A question: what do you think about FBX? it will be a solution?
Thankssssss

Re: maya to C4D

Inviato: sab gen 09, 2010 11:26 am
da _kino_
I read something about in RenderGlobal.org, some people who worked in Maya change for rendering in 3ds...yeah is possible with FBX but only for Autodesk and maibe with OBJ files but I don't think that's so easy !!!!!!!

U can make some tests and put here?

bye

_kino_

Re: maya to C4D

Inviato: sab gen 16, 2010 8:50 am
da Mrcinema
I men, I think that FBX will be a solution, with it you can import more of geometry, did you tried?

Re: maya to C4D

Inviato: mar feb 23, 2010 10:40 am
da iMario79
I'll give a try at the Collada format ;)