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Flocking sims flock modifier

Category: News | Date: 15 January 2018

Digital Meat’s Sam Winter offers some insights into using a flocking plugin for Cinema 4D. The Flock Modifier is a free plugin developed by Frank

Puddles with an xpresso shader

Category: News | Date: 14 December 2017

For some, nothing beats the smell of rain on pavement. A sensation that can be brought back just by looking at an image. Creating an image that..

Perfect circle from object

Category: News | Date: 16 November 2017

Are you getting started with hard surface modelling in Cinema 4D? Then you should check out this short 7 minute tutorial from Michael John.

Setting up spline dynamics

Category: News | Date: 30 October 2017

The Pixel Lab posts an introductory look into using Spline Dynamics in Cinema 4D. Joren Kandel shows how you can set up cables, ropes...

Python to toggle camera visibility

Category: News | Date: 11 October 2017

If you find yourself constantly toggling the foreground and background visibility in Cinema 4D of a particular camera object, why not automate...

Displacer and smoothing deformer

Category: News | Date: 19 September 2017

Uwe Schweer-Lambers, otherwise known around as Equiloud offers a look into his displacer and smoothing deformer workflow in Cinema 4D.

Free Bourbon Bottle

Category: News | Date: 2 August 2017

Here is a great free scene created by C4Dzone Staff with Cinema4D and Vray 3.4. Ready to download for your projects!

Cinema4D 19 is here!

Category: News | Date: 1 August 2017

As every year, Maxon show to all of you the new Cinema4D r19. Here are some features highlighted from Maxon site!

Raised diamond pattern

Category: News | Date: 24 July 2017

Adding small details to a larger overall form, while keeping nice topology is always the challenge with modeling.

Points generators to Fracturing

Category: News | Date: 11 July 2017

This is a really cool effect, brought to us by Jonas Pilz in another Maxon quick tip. It’s pretty easy to transform fracture sources in C4D...

Modeling cable

Category: News | Date: 5 June 2017

Michael John from Colorcubic posts a quick tutorial on how to create a coiled headphone cable in Cinema 4D.

Hard surface modeling

Category: News | Date: 18 May 2017

Looking to brush up on some hard surface modeling skills in C4D? Wolfgang Rode, also known as “contrafibbularities” recently posted a series that

Track a moving object

Category: News | Date: 9 May 2017

With the Cinema 4D R18 release came an expanded tracking toolset. C4D has had camera tracking for a while now, with the motion tracker.

Renderpeople humans

Category: News | Date: 11 April 2017

Renderpeople provides you with photorealistic human 3D models, which can be easily integrated into every 3D scene.

Ferraglio's backstage

Category: News | Date: 6 March 2017

Awesome movie from Marco Lucente, CGI expert and talented illustrator, and his "Ferraglio" short movie. Take a look to this back stage!

Extreme Textures gift!

Category: News | Date: 6 February 2017

We would like to say thank you to ExtremeTexture.com site for this beautiful gift for all of you! A huge Canadian Maple texture for download.

Get perfect bevels on boole

Category: News | Date: 19 January 2017

Bevels on boole objects? We can use both those things together? There can be some contention as to using booleans when hard surface modeling.

Underwater light rays

Category: News | Date: 9 January 2017

Creating an underwater scene would really benefit from visual cues such as floating particles, visibility depth, caustics and light rays.

Fast tips for bolt and screw

Category: News | Date: 13 December 2016

Hard surface modeling likely will require a series of bolt or screw heads to be strewn around the scene.

Restrict voronoi fracture

Category: News | Date: 5 December 2016

Cinema 4D R18 added a new nondestructive method for fracturing objects, with Voronoi Fracture.

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