C4D jumpstarts the Chameleon

C4D jumpstarts the Chameleon

15 April 2016

What do seasoned gamers with years of 3D experience do when their ideal game is not available in the app store? They create the game themselves, like the 3-person team that created the adventures of Chuck the frog, whose mission is to explore 3D levels and gather soap bubbles along the way.

After the initial planning phase, the right tools had to be selected with which to realize the project. The team decided to use Unity 3D as a development tool since it could also be used to develop for Android systems in addition to iOS. Graphic artists Alessandro Maniscalco and Elisa Salgarelli created the 3D elements using Cinema 4D.

More of this article on Maxon's site herehttp://www.maxon.net/en/industries/games/article/cinema-4d-jumpstarts-chuck-the-chameleon/

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