Displacer and smoothing deformer

19 September 2017

Uwe Schweer-Lambers, otherwise known around as Equiloud offers a look into his displacer and smoothing deformer workflow in Cinema 4D. Equiloud has been experimenting with these two deformers in C4D to create some stunning and mesmerizing animated forms.

The source for the displacer comes by a noise shader, others come from animated textures that Equiloud made in After Effects. Check out some of the results that were garnered with this technique below.