Remesh and LOD

21 January 2021

In this C4D PixelLab show you how to make your viewport lighter, and also your renders much faster, by taking high poly models and using the Remesh tool to make lower poly copies. Then we will use the LOD (Level of Detail) to switch between the high and low resolution versions of the model so the models in the background will be low resolution and the ones in the foreground will be high resolution hero objects. Hopefully these workflow tips will help you save a lot of time! To get the free model I used go here.

C4Dzone

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