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Voronoi Optimize and Close Glitch

Posted: Sun Apr 07, 2019 4:51 pm
by carel.sánchez
Hello everyone!

I'm asking you how to avoid a glitch that is happening to me with "Optimizing and Closing holes option". This is the problem:


I'm trying to make a 3D animation where a model has to appear in pieces like cubes. So:


I used Voronoi Fracture and a Matrix to make those cubes. However, when I hit the "Optimize and Close holes" mark to make solid objects:


Comes out that the "D" part of the object makes weird things.

The model is one whole object with a T and a D united with a cube that is behind and connecting those letters. 

¿How can I avoid this problem? Thanks

Re: Voronoi Optimize and Close Glitch

Posted: Mon Apr 08, 2019 9:12 am
by masterzone
mmmm maybe you have some issue on the 3D model you are fracturing. Are you sure about polygons intersections os something else? could you try to zip and upload here the model by using the full editor and preview forum system?