Forum for: Modelling, Texturing, Animation, Composting and the whole general usage of Cinema4D.
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- Posts: 1
- Joined: Fri Nov 25, 2016 7:15 am
I am using motext, on a spline around a ring with a spline effector making the text follow the circular spline.
Got that far and hit a road block as I can't figure out how to then take the text and use a boole to subtract the text from the ring.
I have attached a screenshot of how I have everything set up thus far. Thank you everyone.
Here's what I'm trying to do...
- Posts: 775
- Joined: Wed May 30, 2012 1:34 am
Right click on the motext and select "current state to object"
on the "create" menu select: modelling > boole
under the boole put , the tube first and second the object created on the first step (ex-motext)
- Posts: 3518
- Joined: Thu Sep 23, 2004 5:13 pm
- Location: Pistoia
Hi, I think you will have far better luck using just splines and extrudeNURBS, especially if you have to animate it.