Editing a pre-rigged Mesh / Model
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Editing a pre-rigged Mesh / Model
I am wanting to add a moustache & beard to a pre-rigged model I got (Walter Rig V1 - see attached) I can do the modelling side of things no problem but when I go back into animation mode and try make facial / expression changes with the rig (controls) it no longer works! Ive tried baking the object but no joy there either! What am I doing wrong?
Many Thanks
AndiZu
Re: Editing a pre-rigged Mesh / Model
If you get a rigged model and you need to apply some props onto the model, you need to deeply go inside the rigging, skinning and more. You can put an object into a joint es. knife in the hand or hat on the head, but if you want to add moustache & beard you need to skin them and assign the vertext weight too.
Only rigid objects can be parental of a joint, other props must be "rigged" and skinned...
Have a nice day
M
Re: Editing a pre-rigged Mesh / Model
Thanks for the quick reply! Yes Im sorry I just grabbed the image from the web to show the model - but I am using a C4D version of it.
I will give it a try and let you know how I get on!
Cheers
Andi
- masterzone
- Site Admin
- Messaggi: 10379
- Iscritto il: ven set 17, 2004 5:34 pm
- Località: Verona
Re: Editing a pre-rigged Mesh / Model
What kind of rigging experience do you have?
Re: Editing a pre-rigged Mesh / Model
Further up - Further In! Hey!!!
- masterzone
- Site Admin
- Messaggi: 10379
- Iscritto il: ven set 17, 2004 5:34 pm
- Località: Verona
Re: Editing a pre-rigged Mesh / Model
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