Is it possible to lock an axis for a dynamics simulation? For example, I have some object I want to simulate as a soft body, but I don't want it to move on Z axis, only in the XY plane. I can't figure it out and I haven't found anything on the internet.
Also, if I can solve this problem, I would also like to make my camera a child of the simulated object to follow it, but i would like to lock the rotation of the camera so it stays frontal while following the object. I would thank you so much if someone could help me with these.
Forgive me for my bad english and than you!!
About the camera, the best way is to animate it manually with the keyframes by make it syncronized with the object falling down